FLICKBEASTS · OFFICIAL ENCYCLOPEDIA

A good trajectory changes everything.

Flick

Pull and release the active Beast to set direction and strength. Walls, obstacles and allies change each turn’s possibilities.

Contact activation

A moving Beast touches a stationary ally and activates that ally’s ability. Each skill owner can activate once per flick. A passive depends on the condition in its entry; a Special must be ready and selected before launching.

Elements & statuses

Light remains present in current playable species; this Wiki preserves the catalog without converting elements.

StatusEffect
BurnPeriodic damage at the end of the round.
CurseTakes +15% damage from Specials.
ElectrocutedReaction caused by Wet + Thunder.
ShockedA Thunder mark. Does not stun.
SporesDEF −10%. Reacts with Fire.
WetHit with Thunder to trigger a reaction.

Classes & team building

Combine damage, durability, control and support. The role determines growth; healing, shields and other effects depend on specific abilities. There are four Beasts in total.

Catalog of the game in development. Balance may change.